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- #TROPICO 4 MODS FOR DIFFICULTY HOW TO#
- #TROPICO 4 MODS FOR DIFFICULTY FULL#
- #TROPICO 4 MODS FOR DIFFICULTY CODE#
- #TROPICO 4 MODS FOR DIFFICULTY ZIP#
When you're building a few buildings a long way from your main city (eg a mining or farming hub) - ALWAYS build the garage there first. Make sure your services are efficient for your construction workers - so that they're near their houses/a market/a church/a pub etc so they don't spend too long pissing around instead of working.
#TROPICO 4 MODS FOR DIFFICULTY FULL#
Give construction workers slightly higher wages than other uneducated jobs this will ensure that they're always full of workers (and then fire people and lock the slots if you've got too few workers and nothing you need built) Probably half of them are walking halfway across the map for some fool reason (they're not very smart). Select your construction yard and then look at where all your workers are (they'll have arrows over their heads) - this will really help diagnose your major problems. I have garages adjacent to each, so I don't think that's the problem. I have 3 construction offices, but 2 of them aren't assigning themselves projects even though there are several waiting to be built. Right now - 1954 or so - I'm still suffering from a lack of construction. I'm hoping to get into tourism pretty quickly, I'm growing tobacco and coffee in order to finance it.
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At first I thought it was marking the local of my El Presidente avatar, but when I moved him to a different building the icon didn't disappear over the first building. One thing I haven't been able to figure out is the meaning of a floating 'sun' icon above certain buildings.
#TROPICO 4 MODS FOR DIFFICULTY HOW TO#
I played through the tutorial first, and got a feeling for how to manage different aspects - international relations, citizen happiness, trade, food, etc. I picked up the Collector's Bundle for US$10 (a steal, I'd say ), and have just started a campaign. I can't link to it from this computer (I don't know how to spoof DNS requests), but if you're interested just go to the store at If ZLIB fails, they keep the ZLIB header and simply write the uncompressed contents to the rest of the file instead of eliminating the ZLIB header.Resurrecting this thread in honor of the Steam sale that's going on until 3/15. Haemimont Games' tools apparently compress all LUA files regardless if they should or shouldn't be compressed.
#TROPICO 4 MODS FOR DIFFICULTY CODE#
I checked the archival code and it already was not compressing files less than 256 in length so the contents of this decompressed file remain decompressed in the output HPK. If they are not, it dumps the whole file (ZLIB header and all).
![tropico 4 mods for difficulty tropico 4 mods for difficulty](https://cdn.mos.cms.futurecdn.net/1aa6bea052eaf0df77a3b71741b0e2b5.jpg)
If both conditions are true, it dumps the contents of the file without the ZLIB header. The change I made is that, if decompression fails, it checks if there is only one chunk and the resulting file size is supposed to be less than 32 bytes in length. I'll see if I can find a logical solution but if I can't, I might just have to write an exception for that file.Įdit: 1.0.7 up. It's one of those files that lies about being compressed. Modified HpkFile.cs (my edits marked with //ZUR: )
#TROPICO 4 MODS FOR DIFFICULTY ZIP#
Zipped _a contains this line after zip header "LuaRevision = 181599".Īnd I've changed ArchiveZippedFile(ref BinaryWriter bw, int index) method so it checks if input starts with "ZLIB" it calls ArchiveFile(ref bw, index).īut the trick failed after repack new hpk file has less size and the game fails to start without error messages in debug log. I've made small changes in your code so if it fails to unzip file it writes it as is (i.e. The game has failed to start and in the the debug console was smth about lua revision 1815!= 181599. G:\Tropico 5\Packs\Unpacked\Lua.hpk\Lua\Config\_a Could not decompress the file.įirst i've tried to ignore this and just repack all back to hpk and launch the game with debug. I've tried to unpack Lua.hpk from Tropico 5 and repack it back without changing anything.Īfter unpack error log with this line appeared:
![tropico 4 mods for difficulty tropico 4 mods for difficulty](http://www.dadsgamingaddiction.com/wp-content/uploads/2011/12/61588_full.jpg)
Still nothing in terms of progress on decompressing. It would cause the compressed file to be smaller than it really is if extracting failed. It is suggesting there is way more data in there than there really is.Įdit: Hmm, I think I found a bug that affected all versions. ID,Revision,Text,Location,Context,Actor,Voice Actor,Old Revision,Old Text,Old Translation,New Translation,Status,Warnings,Xbox Terminology/Whitespace/Status Warningsġ000001,174226,Common,CommonLua/Classes/a(00015),174226,Common,Common,Common,OK,ġ000002,174226,Default,CommonLua/Core/a(00003),options refresh rate,174226,Default,Default,Default,OK,ġ000003,174226, x ,CommonLua/Core/a(00233),screen resolution,174226, x, x, x ,OK,ġ000004,174226,Windowed,CommonLua/Core/a(00243),Options dialog resolution setting,174226,Windowed,Windowed,Windowed,OK,The error is: Bad state (unknown compression method (0x0D))Įdit: I'm beginning to think it isn't the compression, it is the ZLIB header.